#2] Personal notes from building in Consumer AI - 'RESTRAINT' IS THE CORE SKILL
subtraction, not addition, is the product philosophy of our times
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The best thing about making software with AI is also the worst thing — you can make anything. Well, almost anything. Especially if you are working on a consumer creative product like I am, the temptation to go all out is hard to resist. Just this morning, I considered turning the “worlds” in the “inner universe” of Thinkspace into interactive video-game worlds. All I have to do, I thought, is find some open source libraries, character models, environments blablabla, and amp up the experience design. Thankfully, two voices interrupted me.
